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22 docs tagged with "progression"

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Achievements

Defines a lookup table of achievement constants mapped to platform-specific identifiers.

Area Unlock

Tracks and updates the unlock status of specific stories associated with an entity.

Beard

Manages beard growth, appearance, and related inventory mechanics for bearded characters in DST.

Characterprogress

Renders a character's skin collection progress as a visual progress bar and percentage indicator in the character selection UI.

Cookbookdata

Manages player cookbook progression data including discovered foods, learned recipes, and UI filter settings.

Craftingstation

Tracks which items and recipes a crafting station has learned and manages per-recipe crafting limits.

Dlctasks

Registers the 'Oasis' custom task for the DST map system, defining its progression requirements and room placement rules.

Friendlevels

Manages friendship progression and reward distribution for friendly NPC entities based on completed tasks.

Lavaarena Communityhistory Panel

Displays community unlock progression for the Lava Arena event, showing unlock status of bosses, items, and creatures based on server-wide progress.

Lavaarena Communityprogression

Manages community-driven progression and quest data synchronization for the Lava Arena event, handling local and networked state.

LoadingTipsData

Manages loading tip selection, weighting, persistence, and localization based on player progression and input configuration.

Newgameplus

Applies special world initialization logic for New Game+ mode by randomizing spider den stages.

Plantregistrydata

Manages persistent plant, fertilizer, and oversized picture knowledge for the plant registry system.

Progressionconstants

Defines XP progression constants, level progression logic, and reward unlocking rules for the game's progression system.

Quagmire Achievements

Defines achievement criteria and reward logic for the Quagmire seasonal event, including victory, tribute, chef, farmer, gatherer, and encore achievements with WXP-based progression and scoring rules.

Shadowchesspieces

Defines prefabs and shared logic for Shadow Chesspiece monsters (rook, knight, bishop), including level-up progression, combat tuning, music triggers, and loot generation.

Skilltreeupdater

Manages player skill tree activation, XP progression, and network synchronization across client and server.

Tasks

Manages the registration and retrieval of level generation tasks used to define world room layouts and progression constraints.

Upgradeable

Tracks and manages upgrade progression for entities, handling stage advancement and upgrade counting logic.

Worldprogressionfilterpicker

Renders a scrollable list of world progression filter options for UI selection, allowing players to configure must, cant, or any filtering rules per tag.

Wormwood

Manages the bloom-based progression system for the Wormwood character, including sanity regulation from nearby plants, pet leadership, and photosynthesis-based health regeneration.

Yotb Stagemanager

Manages the lifecycle and state of contest stages in a structured world progression system, including stage registration, contest activation, and save/load synchronization.