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8 docs tagged with "regrowth"

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Bullkelp Plant

A decorative underwater kelp plant prefab that can be harvested and regrows over time; also handles beached migration logic when moved ashore.

Carrot

Represents a planted carrot crop that can be harvested, hauntable, and mutates under the Halloween Moon.

Cave Banana Tree

Manages the full lifecycle of a cave banana tree, including growth, harvesting, chopping, burning, and regrowth into stumps or burnt stumps.

Desolationspawner

Manages timed regrowth of trees and plants in desolation zones based on world topology and time multipliers.

Grotto Pool Moonglass

Creates a mineable rock prefab that drops moonglass when worked and regrows over time during cave full moons.

Grotto Waterfall Small

Represents a mineable moonglass rock in grotto environments that regrows during cave full moons and drops moonglass upon breaking.

Mandrake Planted

A planted mandrake prefab that serves as the initial ground state before becoming active, and supports regrowth after being burned or replanted.

Plantregrowth

Manages periodic regrowth of plants by tracking per-prefab timers and spawning nearby instances when growth conditions are met.