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5 docs tagged with "resources"

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Bargain Start

Defines the initial world layout for the Bargain mode, specifying tile layers and object placements used to seed the forest world with starter resources.

Default Plus Start

Static map layout definition for the default plus start area containing initial resources and spawn points.

Global

Defines the global asset prefab that preloads all core game resources including sounds, images, shaders, animations, and fonts on game initialization.

Protected Resources

Provides a centralized registry of world-protected static layouts organized by biome and type, used for resource placement and world generation.

Winter Start Medium

Defines a pre-built winter starting map layout with static resources and spawnpoints for the Winter game scenario.