Oceantreenut
A salvageable ocean object that periodically attempts to grow into an Oceantree when submerged and conditions are met.
A salvageable ocean object that periodically attempts to grow into an Oceantree when submerged and conditions are met.
Manages the submersion logic and underwater placement for salvageable entities, ensuring proper positioning in ocean tiles.
A networked underwater entity that can be retrieved by a winch and yields a single salvaged item.
Manages the mechanical winch structure that can lower and raise a claw to salvage submerged objects, while interacting with boat physics and inventory systems.
Manages salvagable objects attached to winches, handling their retrieval logic and sunken object interactions.