Achievementspopup
Renders a festival-specific achievements popup screen with dynamic panel selection, level badge, and colour-cube post-processing for Quagmire and Lava Arena events.
Renders a festival-specific achievements popup screen with dynamic panel selection, level badge, and colour-cube post-processing for Quagmire and Lava Arena events.
Renders a fullscreen modal dialog with a darkened background, titled header, wrapped text content, and a horizontal menu of interactive buttons, used for non-interactive prompts or timed messages.
Renders the character biography screen UI with bio details, character puppet, and navigation controls for back, wardrobe, and video actions.
Provides the UI screen for selecting a character before entering a character loadout customization session.
Manages the display and navigation of the in-game credits screen, including animated backgrounds, static text, and rolling names.
Displays a pop-up screen at the end of a demo period, prompting the user to quit or proceed to the full game.
Renders a full-screen dialog overlay for the endgame menu, displaying a customizable message and button set.
Manages the UI system, including screen stack, fading, input routing, help text, and debug tools in Don't Starve Together.
Displays a temporary health warning overlay screen that automatically fades out and closes after 7.75 seconds.
Creates a customizable popup dialog screen that displays an image widget row beneath the standard title and text content.
Manages the in-game mod configuration screen, including mod list rendering, enable/disable toggling, updates, configuration, and applying changes with proper cleanup and reload workflows.
A UI screen component that displays historical player death records (obituaries) and player encounter history in Don't Starve Together.
Displays a fullscreen video playback dialog and handles user interaction to skip or finish playback.
Manages the main multiplayer screen UI, including menu navigation, banner rendering, screen transitions, and event-specific content.
Manages the multiplayer main menu UI, including server browsing, character puppets, and navigation to sub-screens like options and skins.
Displays a player-specific information screen with tabbed content (player avatar and skill tree) in Don't Starve Together.
Renders and manages the in-game player status screen, displaying server information and connected players with moderation controls.
Displays a selection grid of game playstyles for host creation, enabling users to choose a world configuration before proceeding to server or cave setup.
Renders a customizable popup dialog screen with title, text, and clickable buttons for UI interactions.
Displays a scrollable list of world or settings presets for selection, editing, or deletion in the UI.
Manages the server browsing UI, including filtering, sorting, listing, and joining of online and LAN servers with dynamic filter management and server metadata display.
Displays a UI dialog showing the contents, requirements, and reward of a skin set selection menu.
Manages the full snowbird memory matching mini-game flow, including tile interactions, score tracking, life management, and post-game rewards.
Renders a reusable UI dialog popup with a wooden board background, supporting customizable title, body text, and bottom action buttons.