Deerclopsspawner
Manages the spawning, timing, and targeting logic for Deerclops boss attacks in DST.
Manages the spawning, timing, and targeting logic for Deerclops boss attacks in DST.
Manages seasonal spawning, migration, and population control of deer herds in the world.
Manages dynamic audio filtering (low-pass and high-pass) based on player season, temperature, and runtime DSP stacks.
Manages the seasonal spawning of Lureplants during spring by tracking player movement trails and probabilistically placing them around active players.
Manages the spawning and scheduling of moose entities in relation to moose nesting grounds during spring season.
Defines the tilemap layout for the Resurrection Stone in the winter season, including background tiles and object placements (e.g., resurrection stone, pig heads, resource area).
Manages the spawning of winter surprise trees during winter seasons, based on world state and player positioning rules.
Calculates and broadcasts the current world temperature based on season, phase, noise, and global modifiers, while managing summer bloom visual effects.