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6 docs tagged with "serialization"

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Dumper

Serializes Lua values (including tables and functions) into human-readable Lua source code strings for debugging or save/restore operations.

Groundcreep

Enables serialization and deserialization of a ground creep object attached to an entity, primarily for world persistence across sessions.

Inventoryitem Classified

Manages networked classification and serialization of inventory item properties such as spoilage, charge state, and deployment metadata in a dedicated Classified entity.

Json

Provides JSON encoding and decoding functionality for serializing and deserializing Lua data structures to and from JSON strings.

Netvars

Provides network variable types and helper utilities for syncing data between server and clients in multiplayer sessions.

Uniqueid

Assigns and manages a unique numeric identifier for an entity, incrementing per prefab type via the UniquePrefabIDs system.