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3 docs tagged with "simulation"

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Caveweather

Manages weather simulation including precipitation, moisture, wetness, and associated visual/audio effects in the Cave biome.

Fumarolelocaltemperature

Calculates and provides local temperature values near fumaroles based on seasonal cycles, noise, and multipliers, for use by the temperature override system.

Update

Manages the global game update loop, including wall time, simulation time, static ticks, and long updates for non-player entities.