Caveweather
Manages weather simulation including precipitation, moisture, wetness, and associated visual/audio effects in the Cave biome.
Manages weather simulation including precipitation, moisture, wetness, and associated visual/audio effects in the Cave biome.
This module defines a comprehensive set of debug key bindings, console command wrappers, and development utilities for manipulating world state, player attributes, entity components, and simulation parameters in the Don't Starve Together simulation, including mouse actions and farming nutrient controls.
Calculates and provides local temperature values near fumaroles based on seasonal cycles, noise, and multipliers, for use by the temperature override system.
Manages the global game update loop, including wall time, simulation time, static ticks, and long updates for non-player entities.