Slingshotammo
Defines the behavior and properties of slingshot ammunition types, including projectile logic, hit effects, stacking behavior, and interaction with components like combat, locomotion, and projectile systems.
Defines the behavior and properties of slingshot ammunition types, including projectile logic, hit effects, stacking behavior, and interaction with components like combat, locomotion, and projectile systems.
Defines slingshot ammo-specific debuff prefabs and their logic, including planar damage application, visual effects, and flash animation handling for debuffs like Pure Brilliance, Horror Fuel, and Slow.
Creates and manages visual effects for slingshot attacks, including target rings, color-coded AOE indicators, and power-up animations.
Defines prefabs for slingshot parts (bands, frames, handles) and registers them with appropriate components and tags for installation in slingshot mod containers.