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16 docs tagged with "spider"

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Bedazzlement

Manages the bedazzled state for a spider den, applying visual and gameplay effects such as pacifying nearby spiders and altering creep radius.

Newgameplus

Applies special world initialization logic for New Game+ mode by randomizing spider den stages.

Spider

Defines three procedural room templates (SpiderCity, SpiderVillage, SpiderVillageSwamp) for generating spider-infested areas in the Forest, Rocky, and Marsh biomes.

Spider Blocker

A static layout definition for a 40x40 world region containing evergreen trees and fully mature spider dens, used to block or partition map areas in procedural generation.

Spider Blocker Easy

Defines a static map layout used as a beginner-friendly spider den blocker with three spider dens and vegetation.

Spider Blocker Easy B

A static layout file defining map content for a spider-blocking area, specifying background tiles and object placements including spider dens at growth stage 1 or 2.

Spider Healer Item

A consumable item that heals the Spider Whisperer and nearby spiders when used.

Spider Mutators

Generates prefabs for spider mutator items, each representing a specific spider subtype and enabling mutation of spider entities when consumed.

Spider Repellent

A consumable item that repels spiders while reducing stack usage over time.

Spider Whistle

A consumable item that summons spiders from dens and wakes up sleeping spiders within range, while granting temporary buffs to nearby spider followers.

Spiderbrain

Manages the AI behavior tree for spiders, handling combat, following, hiding, foraging, and navigation based on spider type and state.

Spiderden Bedazzler

A single-use consumable item that applies a bedazzling buff to a target upon use, designed for spider-related gameplay interactions.

Spiderhole

A spawner entity that periodically generates spider minions and releases them when mined; it transforms into a mineable rock when fully depleted.

Spidermutator

Handles the conversion of one spider type into another, typically used when a spider consumes a mutator item.

Webber

Provides the implementation for the Webber character, a spider-taming player character with unique beard mechanics, spider affinity, and creep-based movement bonuses.

Webber Spider Minions

Defines the asset and initialization logic for Webber's spider minion prefabs in DST, including physics, animation, sound, and network properties.