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6 docs tagged with "stacking"

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Bearger Fur

Defines the Bearger Fur inventory item prefab, including stacking and hauntable behavior.

Houndstooth

A small, reusable projectile item used as ammunition for blowpipes, supporting stacking, floating, and self-stacking.

Selfstacker

Enables items to automatically find and stack with compatible nearby items without player intervention.

Snowmandecoratable

Manages snowman decoration, stacking, hat placement, and state persistence for snowman entities in DST.

Stackable

Manages item stacking behavior for inventory entities, allowing multiple instances of the same prefab to combine into a single stack.

Voidcloth

A consumable prefab that functions as a stacking inventory item with network replication and floatable physics.