Bloomness
Manages the growth stage and bloom progression of a plant entity, including timer-based progression, fertilization effects, and rate calculation.
Manages the growth stage and bloom progression of a plant entity, including timer-based progression, fertilization effects, and rate calculation.
Manages the performance stage environment including camera focus, stage music, hound spawns, and interaction with cast members during stageplays in DST.
Generates prefabs for lava arena event stage triggers used in the Don't Starve Together Lava Arena event.
Provides utility functions for orchestrating stage performances, including character positioning, visual effects, costume swaps, and crowd interactions.
Defines playback-ready script data for stage actor performances in DST, mapping character names, dialogue lines, animations, and action functions to structured timelines.
Defines the cast costumes and script sequences for the Yoth stage play scenes in Don't Starve Together.
Defines the script data for the "The Vault" stage play, including character costumes, soliloquy variations, and full play sequence with actor lines, animations, and timed actions.
Manages the interactive lecturn that displays and tracks the current playbill, synchronizes with the stage performance, and handles playbill item swapping.
Defines and creates stage-related prefabs for the Quagmire event by dynamically generating instances from a central event data registry.
Controls the state machine and animations of the YOTB (Year of the Beginning) stage booth entity, handling transitions between idle, open, talk, and prize-throwing states.
Manages narrative storytelling and monologue performance for interactive stage actors in the game world.