Skip to main content

4 docs tagged with "stamina"

View all tags

Mightydumbbell

Manages workout and attack interactions for strongman characters, dynamically adjusting mightiness gain rates and consumption based on current mightiness state.

Oceanfishable

Manages the fishable state and behavior of ocean creatures when interacting with fishing rods, including stamina-based struggle mechanics and movement speed adjustments based on line tension.

Wolfgang

Implements Wolfgang’s gameplay mechanics including Mightiness system, sanity modifiers based on proximity to enemies/followers, special work gain, and gym-based bell-minigame for gym-based mightiness gain.

Yotc Racecompetitor

Manages race participation logic for entities competing in YOTC-style races, including checkpoint navigation, stamina management, and race completion or abort handling.