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8 docs tagged with "static_layout"

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Abandonedwarf3

Defines a static map layout used in DST for placing environmental objects like bullkelp plants and miniflares within a cave environment.

Altar

Static map layout definition for the Altar environment in DST, containing tile data, object placements, and static structures.

Archivedoor

A static layout configuration for the archived door area in DST caves, defining tilemap data, object placement, and map metadata for world generation.

Boons

Defines static layout templates for level-specific resource and item spawns (boons) used in world generation, grouped by rarity and difficulty tier.

Max Puzzle1

Static layout definition for a puzzle map area containing stone walls, wooden walls, and rocks arranged in a structured pattern.

Max Puzzle2

Static map layout data for a puzzle-related zone, defining background tiles and foreground object placements using Tiled map format.

Max Puzzle3

A static map layout definition for a puzzle chamber used in the MAX encounter sequence, containing background tiles and foreground object placements.

Maze Layouts

Factory module that pre-generates and caches static maze room layouts for the Archive and Ruins biomes with configurable area content and rotation variants.