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5 docs tagged with "status"

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Grogginess

Manages temporary impairment effects including grogginess, knockouts, and associated speed penalties on an entity.

Hauntable

Manages haunting mechanics—including cooldowns, visual flicker effects, and haunted state—for entities that can be haunted or cause haunting.

Moisture

Manages a character's moisture level, including precipitation absorption, drying rates, waterproofing modifiers, and state transitions like wet or soaked.

Moistureimmunity

Grants temporary immunity to moisture accumulation by forcing an entity's moisture level to remain dry via external sources.

Pethealthbar

Manages network-synchronized pet health visualization and status indicators for companion entities.