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13 docs tagged with "status"

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Avengingghostbadge

Displays a custom ghost buff indicator on the player's HUD with a dynamic symbol and timer.

Bloodover

Renders a dynamic visual overlay on the screen when the owner entity is in critical health states such as freezing, overheating, starving, or suffering from lunar burn.

Grogginess

Manages temporary impairment effects including grogginess, knockouts, and associated speed penalties on an entity.

Hauntable

Manages haunting mechanics—including cooldowns, visual flicker effects, and haunted state—for entities that can be haunted or cause haunting.

Healthbadge

Renders a dynamic UI badge overlay that visually represents health status, buffs, effigies, and various status effects (e.g., freezing, healing, corrosion) for an entity.

Hungerbadge

Renders a visual hunger status indicator with directional animation (increasing, decreasing, or neutral) based on the owner's hunger state.

Inspirationbadge

Manages the visual and client-side UI representation of Wathgrithr's Inspiration ability, including slot activation states and buff icon updates.

Moisture

Manages a character's moisture level, including precipitation absorption, drying rates, waterproofing modifiers, and state transitions like wet or soaked.

Moistureimmunity

Grants temporary immunity to moisture accumulation by forcing an entity's moisture level to remain dry via external sources.

Pethealthbar

Manages network-synchronized pet health visualization and status indicators for companion entities.

Statusdisplays Quagmire

A UI widget container for managing status-related display elements in the Quagmire scenario.

Werebadge

Renders the wereness progress indicator with animated overlays for different Werecreature forms and directional arrows for drain rate.

Winterometer

Displays and tracks the current ambient temperature using a meter animation, updating once per second and reacting to burning or hammering.