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25 docs tagged with "storage"

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Alterguardianhatshard

A portable light-emitting storage container that holds a single Mushroom Spore and adjusts its light colour and appearance based on the spore type.

Battlesong Container

A portable container prefab that functions as storage with burnable behavior, custom open/close sounds, and inventory integration for Wigfrid's battlesong-themed items.

Beargerfur Sack

Defines the Bearger Fur Sack prefab, a portable storage container that preserves perishable items.

Birdcage

Manages the behavior of a birdcage that houses birds, handles feeding, interaction, sleeping cycles, and loot generation based on bird state and food type.

Container

Manages item storage and interactions for entities, providing slot-based inventory logic, opening/closing behavior, and item transfer operations.

Counter

Manages named numeric counters with support for increment/decrement, per-counter save filtering, and save/load persistence.

Dragonfly Chest

A deployable storage chest that can be upgraded to provide infinite stack size and special loot behavior upon destruction or upgrade.

Fish Box

A storage structure that preserves fish and breaks into wreckage upon hammering, releasing contents and triggering platform leaks.

Gelblob Storage

Stores edible food items indefinitely by stopping their decay and preventing pick-up, and releases them with decay resumed upon taking.

Hideout

Manages an internal inventory of creatures, allowing an entity to store and release creature entities as needed—typically used for nest-like or lair-like behaviors.

Icebox

A storage container with refrigeration properties that accepts loot on hammering and drops its contents when destroyed.

Icepack

A wearable storage container that keeps items cold and provides inventory space, equipped on the body slot.

Itemstore

Manages a storage list of item records for an entity, supporting adding, retrieving, saving, and loading of items without persisting the actual item instances.

Knownlocations

Manages a collection of named coordinate positions associated with an entity for persistent tracking and recall.

Magician Chest

Serves as a shadow dimension storage container for the Magician character, enabling item storage with burnable and hauntable properties.

Powerload

Stores and manages a numeric power load value and idle state for an entity.

Quagmire Safe

A locked storage container used in the Quagmire biome, requiring a key to open.

Shelf

Manages items stored on a shelf entity, including item placement, retrieval, and accessibility state.

Slingshotammo Container

A portable container prefab that stores slingshot ammunition and automatically opens/closes with associated animations and sounds.

Spicepack

A wearable backpack item that provides inventory storage, functions as a food preserver, and responds to fire ignition and extinguishing by locking/unlocking its contents.

Storage Robotbrain

Manages the decision-making logic for storage robots to pick up, store, and return items based on inventory state and fuel levels.

Tacklecontainer

Implements a portable, burnable storage container for the Hermit character with animated open/close states and integration into the container and inventory systems.

Wardrobe

A placeable structure component that allows players to store and manage items via an inventory interface, while supporting interaction callbacks, hammering, burning, and save/load persistence.

Wortox Souljar

Manages the Wortox character's soul storage jar, handling soul containment, leakage, usage display via finiteuses, and interactions like opening, closing, and hammering.