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7 docs tagged with "sync"

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Colouraddersync

Synchronizes colour addition data from the server to clients and triggers visual updates and callbacks when the colour changes.

Netvars

Provides network variable types and helper utilities for syncing data between server and clients in multiplayer sessions.

Nightmareclock

Manages the cyclical nightmare phase transitions and audio cues in the Caves, synchronizing timing and sound states across networked clients.

Shard Seasons

Manages season state synchronization between master shard and clients for a specific shard entity in Don't Starve Together.

Shard Worldvoter

Manages network synchronization of world voting state between master shard and other shards in a DST shard setup.

Spellbookcooldown

Tracks and synchronizes individual spell cooldowns for networked spellbook interactions.

Woby Rack

Manages the visual rack slots, animation states, and owner-synced rendering for Woby's drying rack item.