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5 docs tagged with "system"

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Componentactions

This file defines the COMPONENT_ACTIONS table mapping component names to action functions, along with helper functions for fishing, rowing, plant research, target validation, and entity action component management in Don't Starve Together.

Events

Provides a lightweight event system for managing and dispatching callbacks to registered handlers.

Metaclass

Provides a userdata-based class system with custom metamethod handling, enabling safe garbage collection and replacement of core Lua operations like `__gc` and `__len`.

Mods

Central mod management system that handles mod loading, initialization, prefab registration, and lifecycle events for Don't Starve Together mods.

Recipe

Defines the core classes and global tables for the crafting recipe system, including Ingredient, Recipe, Recipe2, and DeconstructRecipe classes.