Bat
A flying hostile monster that can form teams and adapt its behavior and abilities when infused with acid.
A flying hostile monster that can form teams and adapt its behavior and abilities when infused with acid.
An animal entity with combat, herding, and team-based behavior that spawns from the Penguin Spawner and interacts with hunger, inventory, and moon mutation systems.
Manages an entity’s participation in a team-based combat formation, including movement to formation positions and attack orders derived from a team leader.
Creates a non-networked entity that serves as a designated team leader in the game world.