Blinkstaff
Handles teleportation logic and visual/audio effects for the Blink Staff item in DST.
Handles teleportation logic and visual/audio effects for the Blink Staff item in DST.
A throwable item that creates a two-way ocean whirl portal teleporter when tossed into ocean water.
A consumable horn item that enables teleportation to the Hermit's house and has a secondary use for tending plants.
Provides spell-casting functionality for pocketwatch items, enabling healing, resurrection, recall, and warp effects via shared core logic and component interactions.
Caches entity position history for rollback-style teleportation and manages visual position markers.
Handles remote teleportation logic by selecting a valid destination pad and moving the doer and nearby items.
Spawns a pair of linked wormholes to retrofit fumarole teleporter functionality in the game world, primarily for connecting cave zones via Tier4 tasks.
Stores custom destination functions for teleportation overrides on an entity.
Manages inter- and intra-world teleportation of entities, including followers and items, with support for migration, camera transitions, and walkable offset alignment.
Serves as a static teleporter anchor that spawns a tentacle pillar when players or items interact with it, and handles associated sound effects, state synchronization, and residue behavior.
Manages the behavior and animation of the Town Portal Talisman item, which links two portals for teleportation and updates state based on inventory and connection status.
A non-interactive exit point for teleportation from the Caves to the Vault Lobby, handling sound triggers and teleporter state management.
Manages the layout, state, and teleportation logic for the Vault dungeon, including room connections, marker registration, player tracking, and randomization.
A powered inventory item that enables long-range teleportation when charged, interacts with engineering circuits, and supports Winona skill enhancements.
Tracks and manages all registered Winona teleport pads on the map for network synchronization and world-wide navigation.
Manages the Wormhole prefab, a teleportation structure that opens when players approach and teleports entities (including followers) to a linked Teleporter.
Manages the Wortox player's life revival mechanic by storing and releasing souls, linked to skill tree progression and owner identity.