Deerclopseyeball Sentryward
A deployable structure that spawns cold-ice entities, reveals map area, overrides local temperature, and emits light and effects when an eyeball is inserted.
A deployable structure that spawns cold-ice entities, reveals map area, overrides local temperature, and emits light and effects when an eyeball is inserted.
Implements a set of multipurpose workout equipment prefabs with weighted, elemental, and temperature-based variants, enabling melee combat, AOE attacks, and environmental thermoregulation.
Manages nutritional and thermal properties of food items, including health/hunger/sanity restoration, spoilage effects, and temperature impact on consumers.
Calculates and provides local temperature values near fumaroles based on seasonal cycles, noise, and multipliers, for use by the temperature override system.
Renders a screen-space visual overlay that intensifies as the owner's temperature rises, accompanied by progressive audio feedback.
Tracks and manages insulation level and seasonal type for entities to determine cold resistance.
Manages a deployable, reusable sleeping structure that provides temperature regulation, health restoration, and drying functionality for players.
Manages the dynamic stage-based growth and melting of ice boulders in response to local temperature, work, and environmental conditions.
Manages entity body temperature, including heating/cooling logic, insulation, moisture penalties, and health impact from extreme temperatures.
Provides a temperature override that takes effect within a specified radius around the entity, used for localized environmental heating or cooling.
Defines the Wes player character with unique penalties and bonuses for mining, chopping, and hammering, while reducing insulation effectiveness.
Willow is a player character prefab that specializes in fire-based mechanics, with abilities tied to burning entities, ember spawning on death, and resistance to temperature extremes.
Displays and tracks the current ambient temperature using a meter animation, updating once per second and reacting to burning or hammering.
Calculates and broadcasts the current world temperature based on season, phase, noise, and global modifiers, while managing summer bloom visual effects.
Manages WX-78's robot-specific behaviors including energy management, moisture tracking, temperature modulation via upgrade modules, and lightning interactions.