Cave Art Test Start
Static layout definition file for a cave test area containing spawn points, objects, and background tile data.
Static layout definition file for a cave test area containing spawn points, objects, and background tile data.
A static layout configuration file for the cave test start area, defining tilemap data, object placements, and spawn points used for early-game testing and tutorial scenarios in Don't Starve Together.
A test map layout file used to validate symmetry in map rendering and object placement.
A static map layout definition used for testing symmetry in world generation, containing tile and object placement data.
Static map layout data for a test world area, defining tile layers and object groups for level generation.