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4 docs tagged with "tile"

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Abandonedwarf2

A static map layout defining the tile-based geometry and object placements for the Abandoned Dwarf 2 map room.

Four

A static layout room definition for residential-style hallways in the Caves, using tile layer data to define background patterns.

Groundcreepdefs

Registers a ground creep asset type (web) with the TileManager system for use in world tile generation.

Tilemanager

Central registry and validation system for defining and configuring in-game ground tiles, minimap tiles, falloff textures, and ground creep assets.