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9 docs tagged with "timer"

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Beargerspawner

Manages spawning and timers for Bearger events in DST, tracking players, seasonal logic, and countdown warnings.

Compostingbin

Manages composting progress and material storage for composting bins, calculating processing time based on green-to-brown material ratios.

Decay

Manages a consumable fuel meter that decays over time and triggers events when fuel is spent or added.

Gym

Manages training interactions with a trainee entity, including training timer management, perishability checks, music state transitions, and phase-based rest behavior.

Stewer

Manages cooking and spoilage timers for stew pot entities, handling cooking progression, product generation, and spoilage logic.

Timer

Manages named timers attached to an entity, supporting start, stop, pause, resume, and save/load operations.

Tributable

Manages tribute accumulation, reward thresholds, and decay timing for entities capable of receiving or dispensing offerings.

Vase

Manages flower placement, wilting behavior, and dynamic lighting for decorative vases in the game.

Worldsettingstimer

Manages named, resumable, and persistent timers for world-scale settings or events.