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8 docs tagged with "transformation"

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Halloweenpotionmoon

Consumes the potion to trigger transformation of a compatible target entity via the HalloweenMoonMutable component.

Itemmimic

Manages the transformation of an item mimic from an inert object into a hostile entity upon player interaction or time-based triggers.

Mightiness

Manages Wolfgang's physical transformation system based on his current mightiness level, dynamically adjusting stats, animations, sounds, and gameplay modifiers.

Moonbeastspawner

Manages periodic spawning of moonbeasts (moonhounds and moonpigs) near the Moon Base entity and handles petrification of nearby ghouls when active.

Possessedaxe

Manages the transformation and reversion logic for Lucy, a possessed axe that links to a woodcutter player and reverts to a standard axe under specific conditions.

Spidermutator

Handles the conversion of one spider type into another, typically used when a spider consumes a mutator item.

Transformer

Manages switching an entity between two prefabs based on events or world state, preserving component and prefab data across transformations.

Werebeast

Manages werebeast transformation logic, including moon phase triggers, manual transformation, and automatic reversion timers.