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6 docs tagged with "trigger"

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Cave Hole

Manages a damage-dealing cave entrance that periodically strikes nearby players and respawns loot over time.

Deployhelper

Manages activation and deactivation of deployable helper entities based on recipe or key triggers within a specified range.

Lordfruitflytrigger

Monitors entities within a range to activate or deactivate fruit fly spawners when they enter or remain inside the trigger zone.

Mine

Triggers an explosion effect when a valid nearby entity enters its detection radius, commonly used for traps.

Molebathill

A burrowing molebat habitat that drops random loot when dug up and awakens nearby sleeping bats.

Singingshelltrigger

Triggers activation callbacks for nearby singing shell entities when the owner is alive, based on a configurable range.