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8 docs tagged with "utilities"

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Consolecommands

This module defines a comprehensive collection of console command functions for Don't Starve Together, including player management, world control, entity spawning, debugging utilities, server administration, boss summoning, shard/network management, and various testing tools.

Counter

Manages named numeric counters with support for increment/decrement, per-counter save filtering, and save/load persistence.

Debugcommands

This file defines a comprehensive suite of debug console commands for Don't Starve Together that enables entity spawning, world manipulation, system testing, scrapbook data generation, and various development utilities for modders and developers.

Extents

Provides utility functions to compute bounding boxes and minimum bounding radii for collections of nodes and polygon points.

Giantutils

Utilities for calculating valid wander points around a given location, primarily used for giant AI movement logic.

Mainfunctions

Defines core global utility functions for game lifecycle, entity management, simulation control, and network operations in Don't Starve Together.

Ocean Util

Provides utility functions for ocean-related game logic, including tile querying, wave spawning, creature flight state management, entity sinking, and shore point detection.

Preserver

Controls how perish and temperature decay rates are multiplied for an entity's items or contents.