Eyeflame
A visual effects prefab that creates a flickering fire-like particle effect using two layered particle emitters with custom shaders, textures, and envelopes.
A visual effects prefab that creates a flickering fire-like particle effect using two layered particle emitters with custom shaders, textures, and envelopes.
Creates a short-lived visual effect (smoke particles) for the lunar rift crystal spawn event.
Creates a non-networked visual effect entity that emits a static mist particle system using configured texture, shader, and envelope settings.
Manages Wortox's soul-collecting bug net, dynamically adjusting weapon damage, visual size, and effects based on inventory soul count and slot usage.