Eyeflame
A visual effects prefab that creates a flickering fire-like particle effect using two layered particle emitters with custom shaders, textures, and envelopes.
A visual effects prefab that creates a flickering fire-like particle effect using two layered particle emitters with custom shaders, textures, and envelopes.
Defines the revealed form of the Item Mimic enemy with combat, loot, and shadow VFX components.
Creates a short-lived visual effect (smoke particles) for the lunar rift crystal spawn event.
Creates a non-networked visual effect entity that emits a static mist particle system using configured texture, shader, and envelope settings.
Manages Wortox's soul-collecting bug net, dynamically adjusting weapon damage, visual size, and effects based on inventory soul count and slot usage.