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4 docs tagged with "wander"

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Glommerbrain

Controls the AI behavior for Glommer, an entity that follows its leader while avoiding danger and wandering within proximity limits.

Pollyrogerbrain

AI brain controlling Polly Rogers and Salt Dogs, handling leader following, ocean-based wandering, salt management, and panic responses.

Rabbitbrain

Controls the AI behavior of rabbit-like entities, managing panic responses to predators, home seeking, foraging for edible bait, and wandering.

Werepigbrain

Manages AI behavior for Werepigs, including panic responses, food-seeking when safe, combat aggression, and wandering with home-based navigation.