Rampingspawner
Manages progressive spawning of entities in waves, ramping up spawn count over time based on wave progression.
Manages progressive spawning of entities in waves, ramping up spawn count over time based on wave progression.
Defines a state machine for medium-sized ocean wave entities that rise, idle briefly, and then lower and remove themselves.
Manages shadow parasite waves and host spawning for the Shadow Thrall mechanic during rift events.
Manages the spawning and tracking of enemy waves triggered by a statue during the Maxwell Threat event, and restores player sanity upon wave completion.