Pondfish
Generates fish and eel prefabs with lifecycle, cooking, and weight traits for in-game consumption and trade.
Generates fish and eel prefabs with lifecycle, cooking, and weight traits for in-game consumption and trade.
Manages trophy data for a weighable item, including comparison logic, storage, and spawner functionality for trophy instances.
Generates prefabs and logic for vegetables, their cooked/dried variants, oversized variants with weight-based physics and equippable functionality, and seed deployment mechanics.
Manages weight-related data and tags for entities that can be weighed (e.g., trophies, items used in weighing mechanics), including owner information and weight percentage calculation.