Bernie Big
Defines the active Bernie companion prefab with combat, movement, and skill tree integration for Willow's character mechanics.
Defines the active Bernie companion prefab with combat, movement, and skill tree integration for Willow's character mechanics.
Provides utility functions for evaluating Willow's sanity state and enemy proximity for Bernie AI behavior.
Spawns visual effect prefabs (reticules) around multiple entities targeted by a willow ember attack, updating their positions and animations in real time.
Contains static string data for Willow's dialogue and speech patterns.
A consumable item component that manages Willow's pyromancy spellcasting system, including spell selection, fuel consumption, and reticule targeting.
Creates and manages visual and gameplay effects for Willow's shadow flame projectiles, flamethrower projectiles, and frenzy visual effects.