Nabbag
Implements the Wortox ability to pick up multiple items in a forward cone and net multiple entities in sequence.
Implements the Wortox ability to pick up multiple items in a forward cone and net multiple entities in sequence.
A transient visual effect prefab that plays an eating animation when Wortox consumes a soul.
Provides shared utility functions for Wortox's soul-based mechanics, including healing nearby players, spawning souls on death, and determining valid soul sources.
A visual effect prefab that applies a temporary tint to a target entity during Wortox's soul heal animation.
A client-side FX entity that applies and animates a glowing tint effect on the target entity when Wortox's soul enters it.
Handles the behavior and lifecycle of Wortox's thrown soul projectile, including homing, tail spawning, soul stealing, and soul spear effects.
Manages the Wortox character's soul storage jar, handling soul containment, leakage, usage display via finiteuses, and interactions like opening, closing, and hammering.