Nabbag
Implements the Wortox ability to pick up multiple items in a forward cone and net multiple entities in sequence.
Implements the Wortox ability to pick up multiple items in a forward cone and net multiple entities in sequence.
Defines Wortox's skill tree configuration including skill definitions for nice, naughty, neutral, and allegiance paths with activation/deactivation callbacks, lock conditions, UI button decorations, and utility functions for panflute timer management, soul jar updates, reviver item linking, and lunar resistance setup.
A transient visual effect prefab that plays an eating animation when Wortox consumes a soul.
Utility module providing shared logic for Wortox soul harvesting, healing, and spawning mechanics.
A visual effect prefab that applies a temporary tint to a target entity during Wortox's soul heal animation.
A client-side FX entity that applies and animates a glowing tint effect on the target entity when Wortox's soul enters it.
Handles the behavior and lifecycle of Wortox's thrown soul projectile, including homing, tail spawning, soul stealing, and soul spear effects.
Manages the Wortox character's soul storage jar, handling soul containment, leakage, usage display via finiteuses, and interactions like opening, closing, and hammering.