DataAnalyzer
Manages creature scan data history with periodic regeneration for WX-78 module systems.
Manages creature scan data history with periodic regeneration for WX-78 module systems.
A UI overlay for the WX-78 drone remote control that displays signal strength, power level, and visual effects during drone operation.
A UI widget that displays secondary status information for players, including upgrade module displays for WX-78 robots.
Helper functions for building WX-78 stategraph states.
Animation state machine for the WX-78 scanner entity, governing deployment, scanning, success, and shutdown sequences with shadow scale effects.
Defines the Shadowheart prefab, a socketable inventory item with pulsing animation and sound effects.
Data configuration file defining the WX-78 character skill tree structure, including skill nodes, layout positions, groupings, activation callbacks, and allegiance locks.
Manages automated harvesting of pickable items and traps via shadow tendrils for WX-78 skill system.
Applies a periodic shadow debuff to nearby combat entities for WX-78 skill system.
Manages shadow mimic spawner entities for specific prefab configurations.
Manages upgrade module slots and charge levels for WX-78 robot entities.
UI widget that displays WX-78's upgrade module slots, energy levels, and circuit chip status.
AI behavior tree for WX-78's possessed body entity, currently implementing only stand-still behavior with configurable update rate.
Invisible networked prefab entity that tracks WX-78 player ability cooldown state via netvars and wall update ticks.
Manages cooldown timers for WX-78's upgrade abilities.
WX-78 character backup body prefab that stores inventory, upgrade modules, and skins for body transfer and resurrection mechanics.
Classified data container prefab for WX-78 character that manages upgrade modules, backup bodies, shield state, and energy levels with network replication.
Utility module providing shared functions for WX-78 character systems including upgrade modules, dizzy effects, socket handling, and visual modifications.
Spawnable delivery drone structure for WX-78 that transports items between map locations, with flying animations, shadow effects, and skill-gated usage.
WX-78 character skill prefab that creates a scout drone entity for map exploration and area revelation, with delivery mechanics and skin support.
Prefab file defining the WX-78 zap drone entity and its remote controller item, enabling skill-based ranged combat with camera focus control and battery charging.
Tracks and manages WX-78's drone scout entities across shards with save/load support.
WX-78 character-specific food item that transforms between wet and dry states, changing nutritional values and gaining fertilizer properties when wet.
Spawnable inventory item prefab for WX-78 that functions as a socketable gestalt trapper component with low socket quality.
Server-side prefab that periodically spawns shadow_heart_vein entities around WX-78 players using the shadow heart skill mechanic.
WX-78 character-specific inventory container prefab that provides a collapsible storage unit with power state toggling and rummage-style picking behavior.
Prefab entity that creates a dynamic light beam effect attached to WX-78 character, with networked rotation and radius properties, client-side prediction for smooth movement.
Server-only invisible spawner entity that periodically generates Item Mimic entities for WX-78's Mimic Heart skill, with density control and cleanup on removal.
Defines WX78 character upgrade module configurations, scan data mappings, and registration functions for circuit-based character progression.
Prefab for the WX-78 Module Remover item, allowing removal of installed system modules.
Prefab factory file that generates WX-78 upgrade module entities with inventory, finite uses, and upgrademodule components for each module definition.
Prefab for WX-78's possessed body form, a gestalt entity that links to a player owner and supports upgrade modules, planar state, and shield mechanics.
AI brain for WX-78's possessed body, enabling it to assist a leader player by mirroring their actions, managing combat, and handling survival needs.
Defines the WX78 scanner item, deployed scanner entity, succeeded state, and FX prefabs for scanning creatures and unlocking modules.
AI brain for WX-78's scanner companion, managing target acquisition, scanning behaviour, and return-to-player logic after scan completion.
Server-only prefab entity that applies a timed debuff to WX-78 players via the skills system, automatically expiring after a configured duration or when the target dies.
Manages WX-78's shield system including charge generation, damage absorption, and penetration threshold mechanics.
Manages WX-78's taser buildup mechanic, tracking charge accumulation from attacks and releasing explosive shock damage at maximum buildup.
A UI widget that displays WX-78's moisture/wetness level with animated meter, rate arrow, and spark effects.
A UI widget that displays a visual overlay for WX-78's power state transitions.