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Global Variable Overrides

Version History

Build VersionChange DateChange TypeDescription
6760422025-06-21stableCurrent version

Overview

The globalvariableoverrides.lua file serves as the base configuration file for overriding global variables in Don't Starve Together. This file is intentionally kept minimal and provides a foundation that other override variants can build upon.

File Purpose

This file provides a clean slate for global variable configuration. It contains no active overrides by default, allowing the game to use its standard global variable values unless specifically modified by derived override files.

Usage Example

-- The file contains only a comment indicating its intentional emptiness
-- Intentionally blank

Implementation Details

File Structure

The base globalvariableoverrides.lua file contains:

  • A single comment line indicating intentional emptiness
  • No active variable declarations or overrides
  • Serves as a template for other override variants

Global Variable System

Global variables in DST can be overridden through this configuration system to:

  • Modify game behavior for different environments
  • Enable or disable specific features
  • Configure server settings and parameters
  • Control mod behavior and warnings

This base file is part of a system of global variable override files:

Common Use Cases

  1. Development Environment: Use as a starting point for custom global variable configurations
  2. Production Deployment: Maintain default game behavior when no overrides are needed
  3. Configuration Management: Provide a base layer that specialized override files can extend

Configuration Guidelines

When creating custom global variable overrides:

  1. Backup Original: Always maintain a copy of the original file
  2. Document Changes: Comment all modifications with purpose and expected behavior
  3. Test Thoroughly: Verify that overrides work as expected in target environment
  4. Version Control: Track changes to override configurations