Bats
Defines cave room templates used to generate bat-infested underground areas in the world.
Bluemush
Defines cave-level blue mushroom biome room types and their content distributions for world generation.
Fungusnoise
Defines procedural room templates for fungal cave environments, specifying spawn rules for mushtrees, mushrooms, flowers, and slurpers with distribution probabilities.
Generic
Defines static cave room templates including impassable pit rooms and cave exit rooms with distributed flora and light assets.
Greenmush
Registers multiple cave-specific room templates for green mushroom biomes in the world generation system.
Mud
Defines cave environment room templates containing mud terrain tiles and procedurally placed flora, wildlife, and structures.
Rabbits
Defines cave-level room templates for rabbit warrens and related environments, including RabbitArea, RabbitTown, RabbitCity, RabbitSinkhole, and SpiderIncursion.
Redmush
Defines and registers five distinct cave mushroom-themed room templates with varying prop distributions for world generation in DST.
Rocky
Defines several cave room templates containing variable distributions of rocks, pillars, slurtle holes, bats, and other environmental props for world generation.
Ruins
Defines procedural cave room templates for the Ruins biome, including layouts and distribution rules for flora, structures, and spawners.
Sinkhole
Defines procedural cave room templates for sinkhole biomes in the world generation system, specifying decoration rules, static layouts, and visual properties.
Spillagmites
Registers cave room templates populated with stalagmites, pillars, spider holes, and other ambient cave debris for world generation.
Swamp
Defines cave swamp map room templates with varying layouts, densities, and prefab distributions for procedural world generation.
Terrain Mazes
Defines cave map room templates used for labyrinthine cave structures, specifying visual properties, tile types, tags, and content generation rules.
Toadstoolarena
Defines decorative and structural room layouts for the Toadstool Arena biome in the game's cave world generation system.
Vents
Generates cave map content with vent-themed terrain, lootable rocks, and associated flora using procedural room definitions.