Webber Speech
Version History
Build Version | Change Date | Change Type | Description |
---|---|---|---|
676312 | 2025-06-25 | modified | Added Rift 5 speech lines: ANNOUNCE_FLOATER_HELD, ANNOUNCE_FLOATER_LETGO |
676042 | 2025-06-21 | stable | Previous version |
Overview
The speech_webber.lua
file contains character-specific dialogue and speech responses for Webber, the Indigestible. This file showcases Webber's unique dual nature as both a child and a spider, reflected through his innocent, enthusiastic personality combined with spider-related abilities and perspectives.
Character Personality
Webber's speech reflects his background as:
- Innocent child: Uses childlike language, enthusiasm, and wonder
- Spider hybrid: References spider friends, webs, and spider behavior
- Plural identity: Often speaks using "we" instead of "I" (child + spider)
- Optimistic youth: Maintains positive outlook and excitement about discoveries
- Spider friend: Shows affection and concern for spider companions
Speech Characteristics
Language Style
- Childlike enthusiasm: Uses simple, excited language and expressions
- Plural pronouns: Frequently uses "we," "us," and "our" instead of singular forms
- Spider references: Mentions spiderfriends, webs, and spider-related concepts
- Innocent observations: Shows childlike wonder and curiosity
Example Responses
Childlike Enthusiasm
-- Wilson: "Well that's inconvenient."
-- Webber:
ITEMMIMIC = "Aw, I guessed wrong!"
Plural Identity (We/Us Language)
-- Shows dual child-spider nature
ACTIVATE = {
LOCKED_GATE = "Aww. We want in there."
HOSTBUSY = "He looks pretty busy, we can come back later."
CARNIVAL_HOST_HERE = "We're pretty sure we saw him over here."
}
Spider Friend References
-- Shows connection to spiders
BEDAZZLE = {
BURNING = "Aaah! Spiderfriends, your house!!"
}
FILL_OCEAN = {
UNSUITABLE_FOR_PLANTS = "Ms. Wickerbottom says that salt water is bad for plants."
}
Speech Patterns
Innocent Wonder
-- Shows childlike excitement and curiosity
NOCARNIVAL = "Aww, did all the birds leave?"
EMPTY_CATCOONDEN = "No one's home..."
KITCOON_HIDEANDSEEK_ONE_GAME_PER_DAY = "That was fun! Can we play again tomorrow?"
Child Safety Awareness
-- References parental guidance and safety
COOK = {
GENERIC = "I don't want to. Mom always said the kitchen was dangerous!"
}
BUILD = {
HASPET = "I like the pet we've got."
}
Spider Solidarity
-- Shows affection for spider friends
SPIDERNOHAT = "There's not enough room, we don't want to squish them by accident!"
BEDAZZLE = {
BURNING = "Aaah! Spiderfriends, your house!!"
ALREADY_BEDAZZLED = "We think we already decorated it pretty good."
}
Character-Specific Responses
Dual Nature Communication
Webber's unique child-spider combination shows in his speech:
-- Plural identity responses
BUILD = {
MOUNTED = "All our arms can't quite reach from up here." -- References spider legs
}
GIVE = {
NOTAMONKEY = "Sorry, neither of us speak monkey." -- Both child and spider
}
Child-like Problem Solving
Shows innocent approaches to challenges:
-- Simple, innocent solutions
DRAW = {
NOIMAGE = "But what should we draw?!"
}
CONSTRUCT = {
NOTREADY = "Everything's too scary right now!"
}
Spider-Related Special Cases
Has unique responses for spider-specific situations:
-- Spider decoration abilities
BEDAZZLE = {
BURNING = "Aaah! Spiderfriends, your house!!"
BURNT = "There isn't really much left to decorate..."
FROZEN = "Hmm it might be hard to get our decorations to stick to ice..."
ALREADY_BEDAZZLED = "We think we already decorated it pretty good."
}
Unique Character Elements
Multiple Arms Reference
Shows awareness of spider anatomy:
-- Spider physiology awareness
BUILD = {
MOUNTED = "All our arms can't quite reach from up here."
}
GIVE = {
NOTSCULPTABLE = "Eight legs isn't nearly enough to sculpt with THAT."
}
Child Innocence
Maintains childlike perspective on adult situations:
-- Innocent observations
ATTUNE = {
NOHEALTH = "We don't feel so good right now. Maybe later?"
}
CARNIVALGAME_ALREADY_PLAYING = "We're playing next!"
Spider Friend Relationships
Shows unique relationship with spider creatures:
-- Care for spider companions
SPIDERNOHAT = "There's not enough room, we don't want to squish them by accident!"
Rift 5 Content
Webber's responses to new Rift 5 mechanics with his characteristic childlike enthusiasm:
-- Rift 5 - New floating mechanics with innocent excitement
ANNOUNCE_FLOATER_HELD = "We float!"
ANNOUNCE_FLOATER_LETGO = "Weeee!"
ANNOUNCE_LUNARGUARDIAN_INCOMING = "The giant ball is back."
Language Patterns
Childlike Expressions
- "Aw/Aww": Expressions of disappointment or sympathy
- "Ooo": Expression of excitement or interest
- "We/Us/Our": Plural pronouns showing dual nature
- "Mom always said": References to parental guidance
- "That was fun!": Innocent enthusiasm
Spider-Related Terms
- "Spiderfriends": Affectionate term for spider companions
- "All our arms": Reference to spider legs
- "Eight legs": Spider anatomy awareness
- **Spider decoration/bedazzling abilities
Moral and Safety Awareness
Parental Guidance
Shows influence of proper upbringing:
-- Safety lessons from parents
COOK = {
GENERIC = "I don't want to. Mom always said the kitchen was dangerous!"
}
GIVE = {
SLOTFULL = "Mom said to always finish my plate before seconds."
}
Politeness and Consideration
Demonstrates good manners despite dual nature:
-- Polite behavior
CHANGEIN = {
INUSE = "We'll give them some privacy while they change."
}
CONSTRUCT = {
INUSE = "Aw, we don't wanna mess up someone else's stuff."
}
Fallback Mechanism
Character-Specific Overrides
Webber overrides Wilson's responses to match his child-spider personality:
-- Wilson: "I can't cook right now."
-- Webber:
GENERIC = "I don't want to. Mom always said the kitchen was dangerous!"
Wilson Fallbacks
Some responses fall back to Wilson's speech when Webber doesn't have specific dialogue:
--fallback to speech_wilson.lua
CAST_POCKETWATCH = "only_used_by_wanda"
CAST_SPELLBOOK = "only_used_by_waxwell"
Technical Implementation
File Generation
- Generated via: PropagateSpeech.bat automation
- Base template: Inherits structure from speech_wilson.lua
- Custom responses: Overrides specific dialogue to match child-spider personality
Unique Character Features
- Spider bedazzling: Special dialogue for Webber's unique decoration abilities
- Plural identity: Consistent use of "we/us" pronouns
- Child safety: References to parental guidance and safety awareness
Development Notes
Speech Consistency
- Maintains Webber's innocent, childlike enthusiasm
- Preserves his dual child-spider identity through plural pronouns
- Shows his affection for spider friends and spider-related abilities
- Reflects his safety-conscious upbringing and good manners
Quality Guidelines
- Use childlike language and innocent expressions
- Include plural pronouns to show dual identity
- Reference spider friends and spider-related abilities appropriately
- Show parental influence and safety awareness
Related Characters
Webber's speech contrasts with:
- Wilson: Innocent enthusiasm vs. Wilson's mature scientific approach
- Walter: Child perspective vs. Walter's scout training
- Wendy: Optimistic innocence vs. Wendy's melancholic outlook
- Wolfgang: Child vulnerability vs. Wolfgang's physical strength
Usage in Game
Webber's speech enhances his role as:
- The innocent: Provides childlike wonder and optimism
- The spider friend: Shows unique relationship with spider creatures
- The decorator: Demonstrates special spider-related abilities
- The dual being: Represents the fusion of human child and spider
This speech system reinforces Webber's character identity as the innocent child-spider hybrid who brings both youthful enthusiasm and unique spider-related perspectives to the survival experience.