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Abandonedwarf

Based on game build 714014 | Last updated: 2026-02-28

Overview

This file defines a static map layout used for the Abandoned Dwarf encounter in the game. It specifies the structure of the map using Tiled map format v1.1, including layer configuration, tile data, and object placements. It is not a Lua component in the ECS sense but a precomputed map data asset consumed by the world generation system to instantiate the physical layout during gameplay. The layout includes background tile layers and foreground object layers with embedded spawn points for dynamic entities (e.g., miniflares).

Usage example

This file is not instantiated directly by modders; it is automatically loaded by the world generation system when the Abandoned Dwarf static layout is requested. No direct usage code is intended or necessary for modding purposes.

Dependencies & tags

Components used: None — this file is a data-only layout definition. Tags: None — this file does not interact with entity tags or components.

Properties

This file does not define any Lua component properties. It is a plain Lua table returning Tiled JSON-compatible map metadata.

Main functions

This file exports a single table literal and contains no executable functions or methods. No functions are documented.

Events & listeners

This file does not register or fire any events. Events & listeners section omitted.